COMMANDER · DECK
Elf Tribal
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
53 cardsEnchantment
2 cardsArtifact
2 cardsSorcery
6 cardsInstant
3 cardsLand
14 cardsMAYBE6 CARDS
Creature
2 cardsInstant
1 cardLand
3 cardsMONEY CARDS·52 CARDS·$418.35
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Creature
30 cardsEnchantment
1 cardArtifact
2 cardsSorcery
4 cardsInstant
4 cardsLand
11 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature54
Elf51
Druid19
Shaman10
Warrior8
Scout3
Zombie3
Archer1
Beast1
Boar1
Horror1
Rogue1
Shapeshifter1
Wizard1
Changeling1
Outlaws1
Party10
Land33
Nonbasic12
Basic21
Forest16
Swamp10
Sorcery6
Instant3
Artifact2
Enchantment2
Aura1
Legends8
Historic10
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
34 cards not in the pool
NOT IN THE POOL · 34
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