MetaMox
COMMANDER · DECK
@VDAtcg · 2026-08-01
DECK $
$1,472.75
MYTHIC
11
RARE
42
UNCOMMON
17
COMMON
30
COMMAND1 CARD
MAIN99 CARDS

Planeswalker

1 card

Creature

16 cards

Enchantment

5 cards

Artifact

12 cards

Sorcery

12 cards

Instant

21 cards

Land

20 cards
MONEY CARDS·70 CARDS·$1,169.44
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Creature

17 cards

Enchantment

4 cards

Artifact

11 cards

Sorcery

10 cards

Instant

18 cards

Land

10 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
40151232123446536+
COLOR
U: 41 pipsB: 22 pipsR: 13 pipsC: 84 pips
TYPES
Land32
Nonbasic17
Basic15
Island8
Swamp7
Mountain6
Instant21
Creature17
Wizard10
Human4
Phyrexian2
Zombie2
Archer1
Avatar1
Beast1
Cat1
Dragon1
Goblin1
God1
Horror1
Merfolk1
Orc1
Praetor1
Rogue1
Skeleton1
Sorcerer1
Vedalken1
Outlaws1
Party11
Artifact14
God1
Horror1
Phyrexian1
Sorcery12
Enchantment5
Aura1
Planeswalker1
Narset1
Legends9
Historic21
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
COMBOS10 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Near-infinite lifeloss
  • Infinite draw triggers
NAMECOSTTYPEPRICE
Glimpse the Unthinkable
$0.00
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Infinite card draw
  • Infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite magecraft triggers
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite card draw
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Group
Color
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