COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
12 cardsEnchantment
8 cardsArtifact
10 cardsSorcery
11 cardsInstant
28 cardsLand
15 cardsMONEY CARDS·50 CARDS·$301.30
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Creature
9 cardsEnchantment
6 cardsArtifact
7 cardsSorcery
8 cardsInstant
16 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
CURVE
COLOR
TYPES
Land30
Nonbasic13
Basic17
Mountain9
Plains8
Instant28
Artifact13
Equipment3
Construct1
Golem1
Creature13
Human5
Wizard3
Goblin2
Ally1
Angel1
Artificer1
Bird1
Cat1
Cleric1
Construct1
Golem1
Knight1
Nomad1
Ogre1
Scout1
Shaman1
Soldier1
Party4
Sorcery11
Enchantment8
Aura1
Legends5
Historic17
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE