COMMANDER · DECK
Skullbriar
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
22 cardsEnchantment
8 cardsArtifact
4 cardsSorcery
14 cardsInstant
13 cardsLand
16 cardsMONEY CARDS·16 CARDS·$34.62
Sign in to save your threshold.
Creature
4 cardsEnchantment
5 cardsArtifact
2 cardsSorcery
2 cardsInstant
2 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic14
Basic24
Forest12
Swamp12
Creature23
Human5
Elf4
Druid3
Elemental3
Zombie3
Construct2
Shaman2
Snake2
Beast1
Cleric1
Dinosaur1
Fungus1
Horror1
Horse1
Insect1
Nightmare1
Plant1
Rogue1
Spirit1
Vampire1
Warlock1
Warrior1
Outlaws2
Party3
Sorcery14
Instant13
Enchantment8
Aura6
Background1
Artifact6
Equipment3
Construct2
Legends3
Historic9
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
26 cards not in the pool
NOT IN THE POOL · 26
Comments · 0
No comments yet.