MetaMox
COMMANDER · DECK
@Poohwizard1 · 2025-06-08
The Mindskinner
DECK $
$1,350.95
MYTHIC
14
RARE
72
UNCOMMON
16
COMMON
5
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

2 cards

Creature

18 cards

Enchantment

5 cards

Artifact

15 cards

Sorcery

6 cards

Instant

18 cards

Land

8 cards
SIDEBOARD7 CARDS

Creature

1 card

Enchantment

2 cards

Artifact

3 cards

Instant

1 card
NAMECOSTPRICE
MONEY CARDS·59 CARDS·$1,073.43
Sign in to save your threshold.

Planeswalker

1 card

Creature

16 cards

Enchantment

4 cards

Artifact

13 cards

Sorcery

6 cards

Instant

11 cards

Land

8 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
101111421431344576+
COLOR
U: 72 pipsC: 126 pips
TYPES
Land35
Nonbasic7
Basic28
Island28
Creature19
Human4
Wizard3
Crab2
Nightmare2
Advisor1
Avatar1
Construct1
Djinn1
Fish1
Golem1
Homunculus1
Horror1
Illusion1
Juggernaut1
Kraken1
Phyrexian1
Rogue1
Sphinx1
Zombie1
Outlaws1
Party4
Instant19
Artifact18
Equipment4
Construct1
Golem1
Juggernaut1
Phyrexian1
Sorcery8
Nightmare1
Enchantment6
Aura1
Curse1
Nightmare1
Planeswalker2
Jace2
Legends10
Historic26
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS10 COMBOS
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for up to two target players
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Group
Color
View
Comments · 0
No comments yet.