COMMANDER · DECK
Damn, Damia
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
3 cardsCreature
25 cardsEnchantment
8 cardsSorcery
12 cardsInstant
13 cardsLand
4 cardsMONEY CARDS·33 CARDS·$107.65
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Planeswalker
3 cardsCreature
14 cardsEnchantment
6 cardsSorcery
4 cardsInstant
5 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land39
Nonbasic2
Basic37
Forest14
Island13
Swamp10
Aura1
Creature26
Elf7
Druid6
Human5
Snake4
Gorgon3
Scout3
Shaman3
Wizard3
Horror2
Bird1
Cleric1
Demon1
Frog1
Golem1
Merfolk1
Monk1
Ooze1
Phyrexian1
Serpent1
Party4
Instant13
Sorcery12
Enchantment8
Class2
Aura1
Artifact3
Bird1
Golem1
Horror1
Phyrexian1
Planeswalker3
Jace1
Vraska1
Wrenn1
Legends12
Historic15
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
16 cards not in the pool
NOT IN THE POOL · 16
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