COMMANDER · DECK
Good Stuff
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
34 cardsEnchantment
9 cardsArtifact
1 cardSorcery
12 cardsInstant
6 cardsLand
11 cardsMONEY CARDS·44 CARDS·$331.34
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Planeswalker
1 cardCreature
15 cardsEnchantment
6 cardsArtifact
1 cardSorcery
9 cardsInstant
6 cardsLand
6 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic9
Basic27
Forest27
Creature35
Beast6
Elf6
Druid5
Human4
Dinosaur3
Elemental3
Scout3
Shaman3
Snake3
Hydra2
Ape1
Bear1
Boar1
Cat1
Elephant1
God1
Incarnation1
Ooze1
Ouphe1
Wurm1
Sorcery12
Enchantment11
Aura3
God1
Treefolk1
Instant6
Artifact1
Planeswalker1
Nissa1
Legends10
Historic11
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Infinite creature LTB
- Infinite creature ETB
- Infinite green mana
- Infinite storm count
ALSO NEEDS
Haste Enabler
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
26 cards not in the pool
NOT IN THE POOL · 26
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