COMMANDER · DECK
Copy of - Heilende Fledermaus
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
35 cardsEnchantment
5 cardsArtifact
9 cardsSorcery
5 cardsInstant
9 cardsLand
12 cardsMONEY CARDS·16 CARDS·$63.58
Sign in to save your threshold.
Creature
6 cardsEnchantment
2 cardsArtifact
2 cardsSorcery
3 cardsInstant
2 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature36
Bat20
Cleric14
Vampire4
Warlock3
Bird2
Human2
Wolf2
Zombie2
Ally1
Bard1
Dog1
Elk1
Horror1
Hydra1
Insect1
Kor1
Lemur1
Lizard1
Phoenix1
Rabbit1
Rat1
Scout1
Siren1
Warrior1
Outlaws3
Party15
Land36
Nonbasic10
Basic26
Plains14
Swamp12
Artifact10
Book1
Elk1
Equipment1
Instant9
Sorcery6
Vampire1
Warlock1
Enchantment5
Aura2
Class1
Legends6
Historic15
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
9 cards not in the pool
NOT IN THE POOL · 9
Comments · 0
No comments yet.