COMMANDER · DECK
Great Wall Of China
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
3 cardsCreature
34 cardsEnchantment
2 cardsArtifact
3 cardsSorcery
6 cardsInstant
18 cardsLand
17 cardsMONEY CARDS·8 CARDS·$22.32
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Planeswalker
1 cardCreature
5 cardsInstant
1 cardLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature35
Wall14
Human5
Plant5
Spirit3
Dragon2
Druid2
Illusion2
Advisor1
Bird1
Cleric1
Dog1
Elder1
Elephant1
Giant1
God1
Homunculus1
Knight1
Rogue1
Shapeshifter1
Vampire1
Warrior1
Outlaws1
Party3
Land33
Nonbasic14
Basic19
Forest8
Island7
Plains6
Gate2
Instant18
Artifact7
Wall3
Shapeshifter1
Sorcery6
Enchantment3
Aura2
God1
Planeswalker3
Ajani1
Tamiyo1
Legends8
Historic15
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
28 cards not in the pool
NOT IN THE POOL · 28
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