MetaMox
COMMANDER · DECK
2021-08-04
DECK $
$503.85
MYTHIC
10
RARE
35
UNCOMMON
30
COMMON
22
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

34 cards
NAMECOSTPRICE

Enchantment

8 cards

Artifact

6 cards

Sorcery

9 cards

Instant

5 cards

Land

25 cards
MAYBE2 CARDS

Creature

1 card

Enchantment

1 card
MONEY CARDS·52 CARDS·$386.47
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Planeswalker

1 card

Creature

17 cards

Enchantment

6 cards

Artifact

3 cards

Sorcery

5 cards

Instant

2 cards

Land

18 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
003110222312455116+
COLOR
B: 66 pipsG: 28 pipsC: 142 pips
TYPES
Land36
Nonbasic23
Basic13
Swamp9
Forest6
Creature35
Human10
Zombie6
Shaman5
Cleric3
Demon3
Construct2
Elemental2
Knight2
Phyrexian2
Snake2
Vampire2
Warrior2
Adventure1
Aetherborn1
Ape1
Archer1
Assassin1
Avatar1
Beast1
Druid1
Elf1
Elk1
Golem1
Horror1
Minion1
Orc1
Praetor1
Rogue1
Wizard1
Wurm1
Outlaws2
Party7
Sorcery11
Arcane1
Artifact10
Construct2
Equipment2
Elk1
Golem1
Shaman1
Instant9
Adventure1
Knight1
Zombie1
Enchantment8
Aura1
Planeswalker1
Grist1
Legends13
Historic23
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS4 COMBOS
Bracket 3
locks the table
  • Destroy any number of creatures
  • Destroy each creature that enters the battlefield under an opponent's control
  • Lock
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Infinite death triggers
  • Infinite creature ETB
  • Infinite creature LTB
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite death triggers
  • Near-infinite creature ETB
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
  • Near-infinite creature LTB
  • Near-infinite creature sacrifice triggers
Bracket 1
doesn’t raise the bracket
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite creature sacrifice triggers
  • Infinite death triggers
ALSO NEEDS
Persist Creature
Group
Color
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