COMMANDER · DECK
Bone Town
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
27 cardsEnchantment
9 cardsArtifact
5 cardsSorcery
13 cardsInstant
10 cardsLand
23 cardsMONEY CARDS·50 CARDS·$410.00
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Creature
17 cardsEnchantment
9 cardsArtifact
4 cardsSorcery
6 cardsInstant
6 cardsLand
8 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic20
Basic15
Forest6
Plains6
Swamp6
Creature28
Elf9
Shaman7
Human6
Druid5
Cleric3
God2
Snake2
Spirit2
Bird1
Construct1
Nightmare1
Nomad1
Nymph1
Ranger1
Shapeshifter1
Soldier1
Thopter1
Treefolk1
Warlock1
Warrior1
Changeling1
Outlaws1
Party4
Sorcery13
Enchantment12
Aura3
God1
Nymph1
Spirit1
Instant10
Artifact8
Equipment2
Construct1
Thopter1
Legends6
Historic14
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Infinite green mana
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 21 cards not in the pool
BANNED · 1
NOT IN THE POOL · 21
Comments · 0
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