COMMANDER · DECK
Slimefoot and Squee Commander
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
21 cardsEnchantment
7 cardsArtifact
6 cardsSorcery
8 cardsInstant
14 cardsBattle
1 cardLand
34 cardsMONEY CARDS·35 CARDS·$313.18
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Creature
8 cardsEnchantment
4 cardsArtifact
1 cardInstant
3 cardsLand
19 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land43
Nonbasic32
Basic11
Forest7
Swamp7
Mountain6
Aura1
Creature23
Fungus8
Human3
Demon2
Adventure1
Assassin1
Beast1
Cleric1
Dinosaur1
Druid1
Dryad1
Elemental1
Elf1
Goblin1
Knight1
Nightmare1
Noble1
Rogue1
Siege1
Spider1
Squirrel1
Treefolk1
Warrior1
Zombie1
Outlaws2
Party3
Instant16
Adventure1
Knight1
Zombie1
Enchantment10
Aura2
Demon1
Saga1
Sorcery10
Artifact6
Battle1
Human1
Noble1
Siege1
Legends16
Historic21
LAND PROBABILITY
42 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 410.5%
TURN 529.1%
TURN 649.3%
TURN 766.8%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Legal
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