COMMANDER · DECK
Hearthhull, the Worldseed
COMMAND1 CARD
Artifact
1 cardMAIN99 CARDS
Creature
25 cardsEnchantment
9 cardsArtifact
5 cardsSorcery
13 cardsInstant
11 cardsLand
36 cardsMAYBE49 CARDS
Planeswalker
1 cardCreature
9 cardsEnchantment
5 cardsArtifact
3 cardsSorcery
5 cardsInstant
2 cardsLand
24 cardsMONEY CARDS·86 CARDS·$1,308.79
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Planeswalker
1 cardCreature
20 cardsEnchantment
12 cardsArtifact
7 cardsSorcery
9 cardsInstant
7 cardsLand
30 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic30
Basic6
Forest2
Mountain2
Swamp2
Cave1
Creature25
Elemental5
Druid3
Elf3
Human3
Insect3
Shaman2
Snake2
Avatar1
Beast1
Cleric1
Construct1
Dragon1
Dryad1
Frog1
God1
Horror1
Hydra1
Kavu1
Leviathan1
Monk1
Noble1
Nymph1
Orc1
Pilot1
Plant1
Scout1
Villain1
Zombie1
Party1
Sorcery13
Instant11
Enchantment10
Case1
Dryad1
Nymph1
Room1
Artifact7
Spacecraft2
Construct1
Legends15
Historic21
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS47 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite self-mill
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite death triggers
- Infinite creature tokens
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifegain
- Infinite mana lands you control can produce
- Infinite magecraft triggers
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifegain
- Infinite mana lands you control can produce
- Infinite magecraft triggers
- Infinite landfall triggers
- Infinite card draw
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifegain
- Infinite mana lands you control can produce
- Infinite magecraft triggers
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifegain
- Infinite mana lands you control can produce
- Infinite magecraft triggers
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Put all basic lands from your library onto the battlefield
Bracket 1
doesn’t raise the bracket
- Infinite combat phases
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Win the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 29 cards not in the pool
BANNED · 2
NOT IN THE POOL · 29
+ 72 CARDS NOT IN PRECON
+ Amulet of Vigor+ Ancient Greenwarden+ Ashaya, Soul of the Wild+ Azusa, Lost but Seeking+ Boseiju, Who Endures+ Burgeoning+ Case of the Locked Hothouse+ City of Traitors+ Conduit of Worlds+ Crop Rotation+ Crucible of Worlds+ Cryptic Caves+ Cultivator Colossus+ Dark Depths+ Deathrite Shaman+ Destructive Flow+ Drill Too Deep+ Dryad of the Ilysian Grove+ Echoing Deeps+ Entish Restoration+ Exploration+ Famished Worldsire+ Field of the Dead+ Glacial Chasm+ Golgari Rot Farm+ Gruul Turf+ Havenwood Battleground+ Horizon of Progress+ Imp's Mischief+ Lake of the Dead+ Lotus Cobra+ Lotus Field+ Mirrorpool+ Mole Man, Moloid Master+ Mossborn Hydra+ Nahiri's Lithoforming+ Orcish Lumberjack+ Petrified Field+ Pitiless Carnage+ Planar Engineering+ Price of Glory+ Pyroblast+ Ramunap Excavator+ Realms Uncharted+ Red Elemental Blast+ Reshape the Earth+ Rootpath Purifier+ Scapeshift+ Scorched Ruins+ Scouting Trek+ Scute Swarm+ Snow-Covered Forest+ Snow-Covered Mountain+ Snow-Covered Swamp+ Spelunking+ Spire Garden+ Squandered Resources+ Strip Mine+ Tannuk, Memorial Ensign+ Tectonic Split+ Thespian's Stage+ Three Visits+ Tiller Engine+ Undergrowth Stadium+ Urborg, Tomb of Yawgmoth+ Verdant Catacombs+ Vesuva+ Walk-In Closet // Forgotten Cellar+ Will of the Sultai+ Wooded Foothills+ Yavimaya, Cradle of Growth+ Zuran Orb
- 59 PRECON CARDS NOT IN DECK
- Aftermath Analyst- Arcane Signet- Baloth Prime- Binding the Old Gods- Blasphemous Act- Braids, Arisen Nightmare- Cabaretti Courtyard- Canyon Slough- Centaur Vinecrasher- Cinder Glade- Cultivate- Dakmor Salvage- Escape to the Wilds- Escape Tunnel- Eumidian Hatchery- Eumidian Wastewaker- Evendo Brushrazer- Festering Thicket- Formless Genesis- Gaze of Granite- Groundskeeper- Hammer of Purphoros- Infernal Grasp- Juri, Master of the Revue- Karplusan Forest- Llanowar Wastes- Loamcrafter Faun- Maestros Theater- Mayhem Devil- Mazirek, Kraul Death Priest- Moraug, Fury of Akoum- Mountain Valley- Myriad Landscape- Night's Whisper- Omnath, Locus of Rage- Pest Infestation- Rakdos Charm- Rampaging Baloths- Riveteers Overlook- Rocky Tar Pit- Satyr Wayfinder- Scouring Swarm- Sheltered Thicket- Smoldering Marsh- Sol Ring- Soul of Windgrace- Springbloom Druid- Sprouting Goblin- Sulfurous Springs- Tear Asunder- Tireless Tracker- Twilight Mire- Uurg, Spawn of Turg- Vernal Fen- Viridescent Bog- Wastes- Windgrace's Judgment- World Breaker- Worldsoul's Rage
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