COMMANDER · DECK
Riot Time!
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
27 cardsEnchantment
4 cardsArtifact
9 cardsSorcery
11 cardsInstant
9 cardsLand
14 cardsMONEY CARDS·14 CARDS·$41.83
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Creature
4 cardsEnchantment
3 cardsArtifact
3 cardsSorcery
2 cardsInstant
1 cardLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land39
Nonbasic12
Basic27
Mountain14
Swamp13
Gate1
Creature28
Dragon4
Elemental4
Human4
Shaman3
Warrior3
Eldrazi2
Goblin2
Gorgon2
Spellshaper2
Wizard2
Avatar1
Demon1
Giant1
Golem1
Horror1
Kavu1
Lizard1
Nightmare1
Phoenix1
Spirit1
Zombie1
Party5
Artifact11
Book1
Dragon1
Equipment1
Golem1
Sorcery11
Instant9
Enchantment4
Aura2
Legends4
Historic15
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
52 cards not in the pool
NOT IN THE POOL · 52
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