COMMANDER · DECK
Mind Break
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
7 cardsEnchantment
7 cardsArtifact
19 cardsSorcery
11 cardsInstant
19 cardsLand
15 cardsMONEY CARDS·23 CARDS·$59.11
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Creature
3 cardsArtifact
8 cardsSorcery
7 cardsInstant
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic12
Basic24
Island17
Swamp4
Plains3
Desert1
Artifact23
Equipment2
Book1
Human1
Myr1
Scarecrow1
Unicorn1
Vehicle1
Wizard1
Instant19
Sorcery11
Arcane1
Creature8
Wizard3
Vedalken2
Artificer1
Djinn1
Human1
Merfolk1
Myr1
Scarecrow1
Unicorn1
Party3
Enchantment7
Aura1
Curse1
Legends3
Historic25
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
47 cards not in the pool
NOT IN THE POOL · 47
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