MetaMox
COMMANDER · DECK
2020-10-03
Zur the Enchanter
DECK $
$392.39
MYTHIC
4
RARE
26
UNCOMMON
26
COMMON
44
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

1 card

Creature

11 cards

Enchantment

22 cards

Artifact

15 cards

Sorcery

10 cards

Instant

4 cards

Land

4 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
0091192193643576+
COLOR
W: 11 pipsU: 26 pipsB: 31 pipsC: 127 pips
TYPES
Land36
Nonbasic1
Basic35
Island12
Swamp12
Plains11
Enchantment23
Aura7
Spirit1
Artifact15
Equipment2
Book1
Creature12
Human3
Phyrexian3
Praetor3
Wizard3
Rogue2
Avatar1
Demon1
Horror1
Spirit1
Vedalken1
Zombie1
Outlaws2
Party5
Sorcery10
Instant4
Planeswalker1
Narset1
Legends5
Historic20
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS3 COMBOS
Bracket 3
locks the table
  • Players can't draw more than one card per turn
  • Players shuffle their hands into their libraries during each draw step
  • Lock
Bracket 3
locks the table
  • Each opponent shuffles their hand into their library during their draw step
  • Opponents can't draw cards during their turn
  • Lock
Bracket 3
locks the table
  • Opponents put all cards in hand on the bottom of their library on each of their draw steps
  • Lock
Group
Color
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