MetaMox
COMMANDER · DECK
2021-04-14
Koma, Cosmos Serpent
115 CARDS (LIMIT 100)
DECK $
$1,228.48
MYTHIC
28
RARE
52
UNCOMMON
15
COMMON
19
COMMAND1 CARD

Creature

1 card
MAIN114 CARDS

Planeswalker

2 cards

Creature

23 cards

Enchantment

9 cards

Artifact

2 cards

Sorcery

15 cards

Instant

22 cards

Land

31 cards
NAMECOSTPRICE
MONEY CARDS·80 CARDS·$973.53
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Planeswalker

2 cards

Creature

16 cards

Enchantment

8 cards

Artifact

2 cards

Sorcery

12 cards

Instant

19 cards

Land

21 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
109114216313485126+
COLOR
U: 38 pipsG: 62 pipsC: 153 pips
TYPES
Land41
Nonbasic29
Basic12
Forest7
Island7
Desert1
Creature24
Elemental4
Elf4
Human3
Druid2
Merfolk2
Scout2
Serpent2
Shaman2
Snake2
Beast1
Cleric1
Dinosaur1
Dryad1
Hydra1
Illusion1
Insect1
Monk1
Nissa1
Nymph1
Rogue1
Sphinx1
Wizard1
Outlaws1
Party3
Instant22
Sorcery18
Arcane1
Enchantment10
Dryad1
Nymph1
Planeswalker3
Elf1
Nissa1
Oko1
Scout1
Ugin1
Artifact2
Legends10
Historic12
LAND PROBABILITY
41 LANDS · 114 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.8%
TURN 541.5%
TURN 663.9%
TURN 779.9%
COMBOS19 COMBOS
Bracket 4
infinite extra turns
  • Near-infinite turns
  • Lock
Bracket 4
infinite extra turns
  • Infinite turns
  • Skip your draw steps
  • Lock
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
Bracket 4
infinite extra turns
  • Infinite turns
  • Skip your draw steps
  • Lock
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 10 game changers — cEDH lists run 10 or more
Group
Color
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