MetaMox
COMMANDER · DECK

Budget Brews Secret Santa - Selenia Life Swap

Bracket 4 · Optimized
2020-05-05
Selenia, Dark Angel
DECK $
$112.99
MYTHIC
6
RARE
25
UNCOMMON
25
COMMON
44
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

23 cards

Enchantment

9 cards

Artifact

9 cards

Sorcery

15 cards

Instant

4 cards

Land

10 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Selenia, Dark Angel + Near-Death Experience: early two-card combo, with no mana to spend
  • Near-Death Experience + Wall of Blood: early two-card combo, with no mana to spend
  • Near-Death Experience + Ethereal Champion: early two-card combo, with no mana to spend
  • and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
CURVE
004111212311455176+
COLOR
W: 45 pipsB: 44.5 pipsC: 151 pips
TYPES
Land39
Nonbasic8
Basic31
Swamp17
Plains14
Gate1
Creature24
Human7
Angel4
Vampire4
Cleric3
Wizard3
Avatar2
Noble2
Soldier2
Spirit2
Demon1
Eldrazi1
Elk1
Giant1
Knight1
Phyrexian1
Rebel1
Reflection1
Thrull1
Wall1
Party6
Sorcery15
Artifact12
Angel1
Eldrazi1
Elk1
Reflection1
Enchantment10
Instant4
Legends7
Historic19
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS33 COMBOS
Near-infinite lifeloss for all playersEach opponent loses the game
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 4 · early two-card combo, with no mana to spendWin the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 4 · early two-card combo, with no mana to spendWin the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Bracket 4 · early two-card combo, for four mana or lessWin the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Bracket 4 · early two-card combo, for four mana or lessNear-infinite lifeloss
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 4 · early two-card combo, with no mana to spendWin the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Bracket 3 · early two-card combo, with no mana to spendYou can't lose the game due to having 0 or less lifeLock
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