COMMANDER · DECK
Sealed Historic
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
29 cardsEnchantment
10 cardsArtifact
2 cardsSorcery
12 cardsInstant
11 cardsLand
12 cardsMONEY CARDS·12 CARDS·$48.75
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Planeswalker
1 cardCreature
4 cardsEnchantment
2 cardsSorcery
1 cardLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land34
Nonbasic7
Basic27
Island8
Forest6
Plains5
Swamp5
Mountain3
Creature30
Human9
Knight5
Bird4
Construct4
Elf3
Wizard3
Cleric2
Dragon2
Druid2
Vampire2
Angel1
Ape1
Artificer1
Djinn1
Elemental1
Fungus1
Goblin1
Leviathan1
Scout1
Warrior1
Party6
Sorcery12
Instant11
Enchantment10
Saga6
Aura1
Artifact7
Construct4
Bird1
Book1
Dragon1
Planeswalker1
Teferi1
Legends21
Historic33
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Legal
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