COMMANDER · DECK
CQ Beledrosacrat
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
14 cardsEnchantment
9 cardsArtifact
4 cardsSorcery
23 cardsInstant
12 cardsLand
15 cardsMONEY CARDS·15 CARDS·$46.71
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Creature
5 cardsEnchantment
1 cardArtifact
1 cardSorcery
5 cardsInstant
2 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic13
Basic24
Forest13
Swamp11
Gate1
Sorcery23
Creature15
Vampire4
Ally1
Avatar1
Cleric1
Dragon1
Druid1
Dryad1
Elder1
Elf1
Horror1
Human1
Nymph1
Rogue1
Shaman1
Shapeshifter1
Skeleton1
Snake1
Warrior1
Wizard1
Zombie1
Changeling1
Outlaws1
Party4
Instant13
Enchantment10
Aura1
Nymph1
Saga1
Artifact4
Legends4
Historic9
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
26 cards not in the pool
NOT IN THE POOL · 26
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