COMMANDER · DECK
Copy of - Kicking It Into High Gear
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
31 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
12 cardsInstant
12 cardsLand
11 cardsMAYBE1 CARD
Planeswalker
1 cardMONEY CARDS·25 CARDS·$153.80
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Creature
2 cardsEnchantment
2 cardsArtifact
5 cardsSorcery
4 cardsInstant
7 cardsLand
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land33
Nonbasic9
Basic24
Island13
Forest12
Creature32
Beast6
Elemental6
Wizard6
Merfolk4
Druid3
Elf3
Kavu3
Human2
Bird1
Centaur1
Dinosaur1
Drake1
Fungus1
Illusion1
Lizard1
Plant1
Serpent1
Soldier1
Spider1
Wurm1
Party6
Instant12
Sorcery12
Arcane1
Artifact6
Equipment1
Enchantment5
Aura2
Legends2
Historic7
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
26 cards not in the pool
NOT IN THE POOL · 26
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