COMMANDER · DECK
The Hatchling Must Destroy The Great Wurm
Bracket 3 · Upgraded2016-02-19
ONLY 99 CARDSNO COMMANDER
DECK $
$2,033.87
MYTHIC
15
RARE
37
UNCOMMON
20
COMMON
28
POTENTIAL COMMANDERS3 OPTIONS
Creature
3 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
42 cardsEnchantment
12 cardsArtifact
5 cardsSorcery
17 cardsLand
6 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·50 CARDS·$1,614.98
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Creature
22 cardsEnchantment
10 cardsArtifact
5 cardsSorcery
9 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
CURVE
COLOR
TYPES
Creature42
Wurm28
Elf3
Phyrexian3
Shaman3
God2
Human2
Praetor2
Angel1
Boar1
Druid1
Elemental1
Incarnation1
Ooze1
Scout1
Spirit1
Land22
Nonbasic4
Basic18
Forest15
Plains3
Sorcery17
Arcane1
Enchantment16
God2
Boar1
Artifact6
Phyrexian1
Wurm1
Planeswalker1
Garruk1
Legends9
Historic14
LAND PROBABILITY
22 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 439.0%
TURN 572.6%
TURN 690.0%
TURN 796.9%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE