COMMANDER · DECK
Shark Bois
No bracket · Banned2020-05-05
BANNED: 1 CARD
DECK $
$702.43
MYTHIC
7
RARE
36
UNCOMMON
19
COMMON
38
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Planeswalker
2 cardsCreature
17 cardsEnchantment
10 cardsArtifact
11 cardsSorcery
7 cardsInstant
16 cardsLand
12 cardsMONEY CARDS·52 CARDS·$550.95
Sign in to save your threshold.
Planeswalker
1 cardsCreature
15 cardsEnchantment
8 cardsArtifact
7 cardsSorcery
5 cardsInstant
11 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 14
- Brallin, Skyshark Rider + Curiosity — Bracket 4, early two-card combo, with no mana to spend
- Brallin, Skyshark Rider + Ophidian Eye — Bracket 4, early two-card combo, with no mana to spend
- Brallin, Skyshark Rider + Tandem Lookout — Bracket 4, early two-card combo, with no mana to spend
- Mind Over Matter + Niv-Mizzet, the Firemind — Bracket 4, early two-card combo, with no mana to spend
- Curiosity + Niv-Mizzet, Parun — Bracket 3, early arguably two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, Parun + Ophidian Eye — Bracket 3, early arguably two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Ophidian Eye — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Ophidian Eye — Bracket 3, early arguably two-card combo, with no mana to spend
- Jace's Archivist + Mind Over Matter — Bracket 3, early arguably two-card combo, with no mana to spend
- Tandem Lookout + Niv-Mizzet, Parun — Bracket 3, early arguably two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Tandem Lookout — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Tandem Lookout — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic9
Basic26
Island15
Mountain11
Plains9
Creature19
Wizard7
Human5
Bird2
Dragon2
Horror2
Pirate2
Badger1
Cat1
Cleric1
Dinosaur1
Dwarf1
Giant1
Goblin1
Minotaur1
Noble1
Phyrexian1
Scout1
Shaman1
Shark1
Sphinx1
Vedalken1
Zombie1
Outlaws2
Party8
Instant16
Artifact12
Equipment1
Horror1
Phyrexian1
Enchantment10
Aura2
Sorcery7
Planeswalker2
Chandra1
Narset1
Legends9
Historic20
LAND PROBABILITY
35 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.0%
TURN 542.1%
TURN 664.7%
TURN 780.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS16 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggers for all playersInfinite rummaging for all playersInfinite self-discard triggers for all playersNear-infinite mana permanents you control can produce
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendInfinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite card drawNear-infinite damage
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
+ 50 CARDS NOT IN PRECON
+ Alhammarret's Archive+ Alms Collector+ Brainstorm+ Counterspell+ Curiosity+ Cyclonic Rift+ Deflecting Swat+ Dockside Extortionist+ Dovin's Veto+ Echo of Eons+ Enlightened Tutor+ Faithless Looting+ Fateful Showdown+ Fellwar Stone+ Flooded Strand+ Forgotten Creation+ Frantic Search+ Glint-Horn Buccaneer+ Hallowed Fountain+ Heartwarming Redemption+ Jace's Archivist+ Laboratory Maniac+ Lightning Greaves+ Magus of the Wheel+ Mind Over Matter+ Mystic Remora+ Mystical Tutor+ Narset, Parter of Veils+ Niv-Mizzet, Parun+ Ophidian Eye+ Raugrin Triome+ Reforge the Soul+ Rhystic Study+ Rielle, the Everwise+ Sacred Foundry+ Shark Typhoon+ Smothering Tithe+ Steam Vents+ Sulfur Falls+ Supreme Verdict+ Swan Song+ Swords to Plowshares+ Talisman of Creativity+ Talisman of Progress+ Tandem Lookout+ Thrill of Possibility+ Tolarian Winds+ Torbran, Thane of Red Fell+ Underworld Breach+ Winds of Change
- 61 PRECON CARDS NOT IN DECK
- Abandoned Sarcophagus- Agitator Ant- Akim, the Soaring Wind- Akroma's Vengeance- Ash Barrens- Astral Drift- Azorius Chancery- Bonder's Ornament- Boon of the Wish-Giver- Boros Garrison- Cast Out- Commander's Sphere- Cryptic Trilobite- Crystalline Resonance- Decree of Justice- Descend upon the Sinful- Desert of the Fervent- Desert of the Mindful- Desert of the True- Drake Haven- Drifting Meadow- Eternal Dragon- Ethereal Forager- Fluctuator- Forgotten Cave- Gavi, Nest Warden- Herald of the Forgotten- Hieroglyphic Illumination- Hoofprints of the Stag- Hostile Desert- Irrigated Farmland- Isperia, Supreme Judge- Izzet Boilerworks- Lightning Rift- Lonely Sandbar- Martial Impetus- Mercurial Chemister- Migratory Route- Myriad Landscape- New Perspectives- Portal Mage- Prairie Stream- Psychic Impetus- Reconnaissance Mission- Reliquary Tower- Remote Isle- Rooting Moloch- Savai Thundermane- Secluded Steppe- Shiny Impetus- Shivan Reef- Skycloud Expanse- Slice and Dice- Smoldering Crater- Spellpyre Phoenix- Spirit Cairn- Temple of the False God- The Locust God- Valiant Rescuer- Vizier of Tumbling Sands- Zenith Flare