COMMANDER · DECK
Uril, the Aurawielder
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
13 cardsEnchantment
33 cardsArtifact
1 cardSorcery
13 cardsInstant
3 cardsLand
16 cardsMONEY CARDS·36 CARDS·$137.22
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Creature
10 cardsEnchantment
16 cardsArtifact
1 cardSorcery
7 cardsInstant
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Enchantment38
Aura29
Human2
Dryad1
Monk1
Nymph1
Spirit1
Land36
Nonbasic13
Basic23
Plains11
Forest10
Mountain6
Creature14
Human7
Knight2
Advisor1
Beast1
Cat1
Cleric1
Druid1
Dryad1
Dwarf1
Elf1
Monk1
Noble1
Nymph1
Spirit1
Warrior1
Wizard1
Party3
Sorcery13
Arcane1
Instant3
Artifact1
Legends7
Historic8
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite colored mana
- Infinite combat phases
- Infinite untap of creatures you control
- Infinite mana creatures you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite combat phases
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
31 cards not in the pool
NOT IN THE POOL · 31
Comments · 0
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