MetaMox
COMMANDER · DECK

Kydele / Vial Smasher Wheels

No bracket · Banned
2020-05-22
118 CARDS (LIMIT 100)BANNED: 1 CARD
DECK $
$1,429.78
MYTHIC
15
RARE
56
UNCOMMON
23
COMMON
24
COMMAND2 CARDS
MAIN116 CARDS

Planeswalker

5 cards

Creature

23 cards

Enchantment

10 cards

Artifact

20 cards

Sorcery

16 cards

Instant

10 cards

Land

23 cards
MONEY CARDS·92 CARDS·$1,136.84
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Planeswalker

5 cards

Creature

20 cards

Enchantment

9 cards

Artifact

16 cards

Sorcery

13 cards

Instant

9 cards

Land

20 cards
BRACKETCOMMANDER BRACKETS
No bracket · Banned
  • 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 banned card
BANNED · 1
DUEL COMMANDER
Not legal
6 banned cards, commander banned as a commander
BANNED AS A COMMANDER · 1
CEDH
Not legal
  • 1 banned card
BANNED · 1
CURVE
001312322131049586+
COLOR
U: 50 pipsB: 12.5 pipsR: 17.5 pipsG: 18 pipsC: 166 pips
TYPES
Land32
Nonbasic19
Basic13
Island10
Forest8
Swamp7
Mountain6
Creature25
Wizard11
Human7
Elf3
Merfolk3
Druid2
Goblin2
Berserker1
Bird1
Demon1
Dog1
Dragon1
Dryad1
Eldrazi1
Elemental1
God1
Horror1
Nymph1
Phyrexian1
Pirate1
Rogue1
Shaman1
Vedalken1
Warrior1
Zombie1
Outlaws2
Party13
Artifact21
Equipment3
Book1
Horror1
Phyrexian1
Sorcery16
Enchantment12
Aura2
Dryad1
God1
Nymph1
Instant10
Planeswalker5
Jace2
Ashiok1
Dack1
Narset1
Legends19
Historic39
LAND PROBABILITY
32 LANDS · 116 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 428.4%
TURN 559.8%
TURN 681.0%
TURN 792.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless manaInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produce
Infinite card drawInfinite draw triggersNear-infinite damage
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite mana of colors among permanents you control
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produceInfinite colored mana
Infinite draw triggersInfinite card drawNear-infinite damage
Bracket 3 · locks the tableEach opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock
Bracket 3 · locks the tableOpponents put all cards in hand on the bottom of their library on each of their draw stepsLock
Group
Color
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