MetaMox
COMMANDER · DECK

Schwelgerei Nacht Copy

Bracket 1 · Exhibition
2016-09-20
Xenagos, God of Revels
117 CARDS (LIMIT 100)SINGLETON: 1 CARD
DECK $
$390.05
MYTHIC
21
RARE
47
UNCOMMON
15
COMMON
34
COMMAND1 CARD

Creature

1 card
MAIN116 CARDS

Planeswalker

2 cards

Creature

36 cards
NAMECOSTPRICE

Enchantment

12 cards

Artifact

10 cards

Sorcery

14 cards

Instant

3 cards

Land

12 cards
MONEY CARDS·50 CARDS·$293.71
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Planeswalker

2 cards

Creature

23 cards

Enchantment

8 cards

Artifact

6 cards

Sorcery

7 cards

Instant

2 cards

Land

2 cards
BRACKETCOMMANDER BRACKETS
Bracket 1 · Exhibition
  • No game changers, mass land denial, extra turns or two-card combos — nothing on the list puts it above Bracket 1
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
NAMECOSTTYPEPRICE
CEDH
Not cEDH
  • No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
51 cards not in the pool
NOT IN THE POOL · 51
NAMECOSTTYPEPRICE
CURVE
00315273194135316+
COLOR
R: 40 pipsG: 83 pipsC: 261 pips
TYPES
Land38
Nonbasic10
Basic28
Forest15
Mountain15
Creature37
Dragon8
Beast4
Phyrexian4
Elemental3
Human3
Hydra3
Insect3
God2
Ogre2
Shaman2
Warrior2
Wurm2
Artificer1
Avatar1
Boar1
Drone1
Druid1
Eldrazi1
Elephant1
Elf1
Goat1
Horror1
Incarnation1
Praetor1
Spirit1
Party2
Enchantment15
God2
Boar1
Sorcery15
Arcane1
Artifact11
Avatar1
Book1
Phyrexian1
Instant3
Planeswalker2
Domri1
Garruk1
Legends9
Historic19
LAND PROBABILITY
38 LANDS · 116 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.7%
TURN 548.3%
TURN 670.8%
TURN 785.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Near-infinite damageEach opponent loses the game
Each opponent loses the game
Near-infinite damageTarget opponent loses the game
Each opponent loses the gameNear-infinite damage
Group
Color
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