COMMANDER · DECK
Copy of - Alt Kirk - cEDH
Bracket 3 · Upgraded2020-07-07
104 CARDS (LIMIT 100)ILLEGAL: 1 CARD
DECK $
$1,178.15
MYTHIC
5
RARE
66
UNCOMMON
29
COMMON
34
COMMAND1 CARD
Creature
1 cardsMAIN103 CARDS
Creature
11 cardsEnchantment
7 cardsArtifact
18 cardsSorcery
19 cardsInstant
18 cardsLand
10 cardsSIDEBOARD19 CARDS
Creature
8 cardsEnchantment
2 cardsArtifact
2 cardsSorcery
5 cardsInstant
2 cardsMAYBE11 CARDS
Planeswalker
1 cardsCreature
3 cardsEnchantment
1 cardsArtifact
1 cardsSorcery
3 cardsInstant
2 cardsMONEY CARDS·67 CARDS·$927.98
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Planeswalker
1 cardsCreature
11 cardsEnchantment
6 cardsArtifact
15 cardsSorcery
15 cardsInstant
13 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- K'rrik, Son of Yawgmoth + Leshrac's Sigil + Pontiff of Blight: early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Leshrac's Sigil + K'rrik, Son of Yawgmoth: early arguably two-card combo, with no mana to spend
- K'rrik, Son of Yawgmoth + Buried Alive + Reanimate + Chainer, Dementia Master + Viscera Seer + Gray Merchant of Asphodel: early arguably two-card combo, for four mana or less
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- K'rrik, Son of Yawgmoth + Leshrac's Sigil + Pontiff of Blight — Bracket 3, early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Leshrac's Sigil + K'rrik, Son of Yawgmoth — Bracket 3, early arguably two-card combo, with no mana to spend
- K'rrik, Son of Yawgmoth + Buried Alive + Reanimate + Chainer, Dementia Master + Viscera Seer + Gray Merchant of Asphodel — Bracket 3, early arguably two-card combo, for four mana or less
- K'rrik, Son of Yawgmoth + Buried Alive + Necromancy + Chainer, Dementia Master + Viscera Seer + Gray Merchant of Asphodel — Bracket 3, early arguably two-card combo, for four mana or less
- K'rrik, Son of Yawgmoth + Buried Alive + Animate Dead + Chainer, Dementia Master + Viscera Seer + Gray Merchant of Asphodel — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land30
Nonbasic9
Basic21
Swamp21
Artifact20
Equipment1
Myr1
Thopter1
Sorcery19
Instant18
Creature12
Human3
Minion3
Zombie3
Cleric1
Demon1
Horror1
Myr1
Phyrexian1
Spirit1
Thopter1
Thrull1
Party1
Enchantment7
Aura1
Legends6
Historic24
LAND PROBABILITY
30 LANDS · 103 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 426.0%
TURN 556.6%
TURN 678.4%
TURN 790.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS15 COMBOS
Infinite death triggersInfinite creature ETBInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite creature LTBInfinite creature sacrifice triggersReturn all creature cards from all graveyards to the battlefield under your control
Infinite death triggersInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite LTBInfinite sacrifice triggersInfinite scry 1Return all creature cards from all graveyards to the battlefield under your control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite death triggersInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite LTBInfinite sacrifice triggersInfinite scry 1Return all creature cards from all graveyards to the battlefield under your control
Infinite +1/+1 counters on a creatureInfinite death triggersInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite LTBInfinite sacrifice triggersReturn all creature cards from all graveyards to the battlefield under your control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite death triggersInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite LTBInfinite sacrifice triggersInfinite scry 1Return all creature cards from all graveyards to the battlefield under your control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on a creatureInfinite storm count
Infinite +1/+1 counters on most creatures you controlInfinite damageInfinite death triggersInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite LTBInfinite sacrifice triggers
Infinite +1/+1 counters on a creatureInfinite damageInfinite death triggersInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite LTBInfinite sacrifice triggersInfinite scry 1
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite death triggersInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite LTBInfinite sacrifice triggersInfinite scry 1Return all creature cards from all graveyards to the battlefield under your control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifeloss
Infinite +1/+1 counters on a creatureInfinite death triggersInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite LTBInfinite sacrifice triggersInfinite scry 1Infinite storm count
Infinite +1/+1 counters on most creatures you controlInfinite death triggersInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite LTBInfinite sacrifice triggersInfinite storm count
Infinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite scry 1
ADDITIONAL REQUIREMENTS
Persist Creature