COMMANDER · DECK
Aylis Dark Carnival Ayli Eternal Pilgrim
Bracket 4 · Optimized2016-01-18
113 CARDS (LIMIT 100)NO COMMANDER
DECK $
$888.88
MYTHIC
9
RARE
39
UNCOMMON
30
COMMON
36
MAIN113 CARDS
Planeswalker
1 cardsCreature
41 cardsEnchantment
12 cardsArtifact
6 cardsSorcery
6 cardsInstant
13 cardsLand
13 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·44 CARDS·$690.39
Sign in to save your threshold.
Creature
13 cardsEnchantment
12 cardsArtifact
4 cardsSorcery
3 cardsInstant
5 cardsLand
7 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Guilty Conscience + Stuffy Doll: early two-card combo, with no mana to spend
- 3 game changers — Brackets 1 and 2 allow none
- Vampire Hexmage + Celestial Convergence: early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood: early arguably two-card combo, with no mana to spend
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Guilty Conscience + Stuffy Doll — Bracket 4, early two-card combo, with no mana to spend
- Vampire Hexmage + Celestial Convergence — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Vizkopa Guildmage + Exquisite Blood — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Creature41
Human16
Cleric10
Kor5
Spirit4
Cat3
Soldier3
Vampire3
Angel2
Knight2
Minion2
Rebel2
Shaman2
Skeleton2
Warrior2
Wizard2
Zombie2
Advisor1
Ally1
Artificer1
Beast1
Construct1
Dragon1
Eldrazi1
Elemental1
Giant1
Liliana1
Monk1
Nomad1
Phyrexian1
Rogue1
Sliver1
Snake1
Thrull1
Outlaws1
Party15
Land34
Nonbasic11
Basic23
Swamp14
Plains11
Enchantment13
Aura3
Instant13
Artifact7
Equipment4
Construct1
Sorcery6
Planeswalker2
Cleric1
Human1
Liliana1
Nahiri1
Legends6
Historic12
LAND PROBABILITY
34 LANDS · 113 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.5%
TURN 554.2%
TURN 676.3%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite damage to one opponent
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendWin the game at the beginning of your next upkeep
Infinite lifegain
Infinite lifegain
Infinite lifegain
Infinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite damage to one opponent
ADDITIONAL REQUIREMENTS
Card That Gives Indestructible
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers