COMMANDER · DECK
Trap's tribal deck
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
32 cardsEnchantment
6 cardsArtifact
12 cardsSorcery
3 cardsInstant
9 cardsLand
13 cardsMONEY CARDS·31 CARDS·$410.11
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Creature
4 cardsEnchantment
2 cardsArtifact
10 cardsSorcery
1 cardInstant
6 cardsLand
8 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic12
Basic25
Plains26
Creature33
Rebel27
Human24
Cleric4
Knight3
Soldier3
Kithkin2
Scout2
Bird1
Cat1
Giant1
Kor1
Nomad1
Ogre1
Shapeshifter1
Vampire1
Warrior1
Changeling1
Party5
Artifact13
Equipment2
Instant9
Enchantment6
Aura2
Class1
Rebel1
Sorcery3
Legends4
Historic16
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Infinite lifegain
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 46 cards not in the pool
BANNED · 2
NOT IN THE POOL · 46
Comments · 0
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