MetaMox
COMMANDER · DECK
2015-11-15
ONLY 99 CARDSNO COMMANDER
DECK $
$166.11
MYTHIC
5
RARE
36
UNCOMMON
22
COMMON
37
POTENTIAL COMMANDERS2 OPTIONS
MAIN99 CARDS

Creature

35 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

20 cards

Sorcery

2 cards

Instant

1 cards

Land

12 cards
SIDEBOARD1 CARD

Creature

1 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Splinter Twin + Zealous Conscripts: early two-card combo, with no mana to spend
  • Brion Stoutarm + Serra Avatar: early arguably two-card combo, for four mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
CURVE
005182173144105116+
COLOR
W: 30 pipsR: 44 pipsC: 175 pips
TYPES
Creature35
Human7
Elemental5
Avatar3
Cleric3
Phyrexian3
Angel2
Beast2
Dragon2
Giant2
Soldier2
Spirit2
Warrior2
Archon1
Boar1
Construct1
Dog1
Dwarf1
Golem1
Horror1
Incarnation1
Manticore1
Monk1
Phoenix1
Rogue1
Serpent1
Shaman1
Thrull1
Vampire1
Wall1
Outlaws1
Party6
Land34
Nonbasic10
Basic24
Mountain15
Plains9
Gate1
Artifact24
Equipment6
Phyrexian3
Construct1
Dog1
Dragon1
Golem1
Shaman1
Enchantment8
Aura3
Human1
Monk1
Sorcery2
Instant1
Legends3
Historic27
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite ETB
Bracket 3 · early arguably two-card combo, for four mana or lessNear-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Infinite death triggersInfinite ETBInfinite LTB
Near-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Group
Color
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