MetaMox
COMMANDER · DECK
@mharlan60 · 2025-08-13
DECK $
$275.21
MYTHIC
12
RARE
46
UNCOMMON
18
COMMON
24
COMMAND1 CARD

Artifact

1 card
MAIN99 CARDS

Creature

32 cards
NAMECOSTPRICE

Enchantment

1 card
NAMECOSTPRICE

Artifact

6 cards

Sorcery

11 cards

Instant

9 cards

Land

33 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
1061122173848576+
COLOR
B: 18 pipsR: 19 pipsG: 44 pipsC: 120 pips
TYPES
Land40
Nonbasic30
Basic10
Forest11
Mountain10
Swamp8
Cave1
Planet1
Creature32
Insect6
Beast4
Druid4
Human4
Elf3
Shaman3
Snake3
Elemental2
Monk2
Noble2
Scout2
Warrior2
Assassin1
Cleric1
Devil1
Dragon1
Frog1
Goblin1
God1
Horror1
Kavu1
Leviathan1
Lizard1
Minotaur1
Nightmare1
Pilot1
Villain1
Zombie1
Outlaws1
Party3
Sorcery12
Instant9
Lesson1
Artifact8
Spacecraft2
Beast1
Enchantment1
Legends15
Historic21
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS24 COMBOS
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite self-mill
  • Near-infinite self-discard triggers
PRECONWorld Shaper· Edge of Eternities Commander (EOC)
+ 43 CARDS NOT IN PRECON
Group
Color
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