COMMANDER · DECK
Anzrag, the Quake-Mole
@metalflame
ONLY 93 CARDS
DECK $
$119.01
MYTHIC
5
RARE
30
UNCOMMON
25
COMMON
35
COMMAND1 CARD
Creature
1 cardsMAIN92 CARDS
Planeswalker
1 cardsCreature
26 cardsEnchantment
4 cardsArtifact
22 cardsInstant
2 cardsLand
15 cardsMAYBE2 CARDS
Enchantment
1 cardsArtifact
1 cardsMONEY CARDS·21 CARDS·$78.74
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Creature
8 cardsEnchantment
3 cardsArtifact
9 cardsLand
1 cardsCURVE
COLOR
TYPES
Land37
Nonbasic13
Basic24
Forest14
Mountain12
Creature27
Dinosaur4
Dragon4
Human4
Warrior3
Elder2
Elf2
God2
Pirate2
Artificer1
Astartes1
Beast1
Brushwagg1
Devil1
Djinn1
Druid1
Goblin1
Insect1
Mercenary1
Mole1
Mount1
Myr1
Ogre1
Peasant1
Plant1
Ranger1
Rhino1
Werewolf1
Wolf1
Outlaws3
Party3
Artifact24
Equipment9
Dragon1
Myr1
Enchantment5
God1
Instant2
Planeswalker1
Vivien1
Legends13
Historic35
LAND PROBABILITY
37 LANDS · 92 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.3%
TURN 533.1%
TURN 654.4%
TURN 771.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Near-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Infinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
ADDITIONAL REQUIREMENTS
Card Preventing Combat Damage Dealt To/By a Creature