COMMANDER · DECK
Merfriends Do Things
COMMAND1 CARD
Creature
1 cardMAIN100 CARDS
Planeswalker
2 cardsCreature
29 cardsEnchantment
8 cardsArtifact
6 cardsSorcery
8 cardsInstant
10 cardsLand
27 cardsMONEY CARDS·36 CARDS·$144.38
Sign in to save your threshold.
Planeswalker
1 cardCreature
10 cardsEnchantment
5 cardsArtifact
2 cardsSorcery
6 cardsInstant
3 cardsLand
9 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic25
Basic12
Island10
Forest8
Creature30
Merfolk27
Wizard9
Rogue3
Noble2
Scout2
Shaman2
Soldier2
Warrior2
Druid1
God1
Horror1
Human1
Kraken1
Mutant1
Salamander1
Serpent1
Outlaws3
Party14
Enchantment10
Merfolk1
Instant10
Sorcery8
Arcane1
Merfolk1
Artifact6
Planeswalker2
Jace1
Kiora1
Legends14
Historic19
LAND PROBABILITY
37 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.6%
TURN 539.4%
TURN 661.7%
TURN 778.2%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
31 cards not in the pool
NOT IN THE POOL · 31
Comments · 0
No comments yet.