MetaMox
COMMANDER · DECK
2020-08-20
Neheb, the Eternal
DECK $
$494.63
MYTHIC
14
RARE
44
UNCOMMON
20
COMMON
34
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Creature

15 cards

Enchantment

6 cards

Artifact

10 cards

Sorcery

22 cards

Instant

9 cards

Land

12 cards
MAYBE12 CARDS

Creature

3 cards

Enchantment

2 cards

Artifact

3 cards

Sorcery

2 cards

Instant

2 cards
MONEY CARDS·62 CARDS·$379.99
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Creature

10 cards

Enchantment

8 cards

Artifact

11 cards

Sorcery

17 cards

Instant

10 cards

Land

6 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
1091172143747576+
COLOR
R: 76 pipsC: 120 pips
TYPES
Land37
Nonbasic11
Basic26
Mountain26
Desert1
Sorcery23
Creature16
Shaman5
Human4
Elemental3
Goblin2
Ogre2
Warrior2
Barbarian1
Construct1
Dragon1
Dwarf1
Incarnation1
Minotaur1
Noble1
Wizard1
Zombie1
Party3
Artifact12
Equipment5
Construct1
Instant10
Enchantment6
Legends9
Historic19
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS7 COMBOS
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite combat phases
  • Infinite red mana
  • Infinite mana creatures you control can produce
  • Infinite untap of creatures you control
Bracket 1
doesn’t raise the bracket
  • Infinite magecraft triggers
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
  • Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Destroy all creatures target opponent controls
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to all players
Bracket 1
doesn’t raise the bracket
  • Infinite magecraft triggers
Group
Color
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