COMMANDER · DECK
Equipment Knights
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
10 cardsEnchantment
4 cardsArtifact
30 cardsSorcery
9 cardsInstant
13 cardsLand
24 cardsMONEY CARDS·58 CARDS·$604.86
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Creature
10 cardsEnchantment
3 cardsArtifact
23 cardsSorcery
3 cardsInstant
8 cardsLand
11 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land33
Nonbasic21
Basic12
Mountain6
Plains6
Swamp6
Artifact32
Equipment17
Book1
Human1
Lizard1
Soldier1
Instant13
Creature11
Knight5
Human4
Advisor1
Artificer1
Cat1
Dragon1
Dwarf1
Equipment1
Giant1
Kor1
Lizard1
Phyrexian1
Soldier1
Warrior1
Zombie1
Party1
Sorcery9
Enchantment4
Class1
Saga1
Legends6
Historic35
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
No bracket · Banned
1 banned card — the list isn’t Commander-legal, so it has no bracket See legality ↓
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 banned card
BANNED · 1
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not legal
- 1 banned card
BANNED · 1
BRAWL (HISTORIC)
Not legal
1 banned card, 23 cards not in the pool
BANNED · 1
NOT IN THE POOL · 23
Comments · 0
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