COMMANDER · DECK
Copy Zur
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
9 cardsEnchantment
21 cardsArtifact
15 cardsSorcery
4 cardsInstant
18 cardsLand
19 cardsMONEY CARDS·28 CARDS·$148.98
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Creature
5 cardsEnchantment
9 cardsArtifact
5 cardsInstant
7 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land32
Nonbasic16
Basic16
Island11
Plains6
Swamp3
Enchantment22
Aura5
God1
Artifact20
Construct2
Artificer1
Equipment1
Myr1
Vedalken1
Wall1
Instant18
Creature10
Human3
Construct2
Wizard2
Artificer1
Cleric1
God1
Myr1
Rebel1
Spirit1
Vedalken1
Wall1
Party3
Sorcery4
Legends3
Historic22
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 3
locks the table
- You can't be attacked
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
- Infinite lifegain
- Infinite lifegain triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
37 cards not in the pool
NOT IN THE POOL · 37
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