COMMANDER · DECK
Zur Aggro
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
8 cardsEnchantment
30 cardsArtifact
10 cardsSorcery
3 cardsInstant
10 cardsLand
10 cardsMONEY CARDS·32 CARDS·$90.78
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Planeswalker
2 cardsCreature
2 cardsEnchantment
16 cardsArtifact
6 cardsInstant
6 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic7
Basic29
Plains14
Island11
Swamp8
Enchantment35
Aura16
Spirit3
Human1
Soldier1
Zombie1
Artifact10
Equipment2
Instant10
Creature9
Spirit3
Human2
Soldier2
Angel1
Archon1
Cat1
Wizard1
Zombie1
Party1
Sorcery3
Planeswalker2
Ashiok1
Narset1
Legends4
Historic14
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- You can't lose the game due to having 0 or less life
- Lock
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
28 cards not in the pool
NOT IN THE POOL · 28
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