MetaMox
COMMANDER · DECK

Circu, Dimir Lobotomist

Bracket 3 · Upgraded
2017-09-09
Circu, Dimir Lobotomist
DECK $
$494.20
MYTHIC
3
RARE
35
UNCOMMON
28
COMMON
34
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

3 cards

Enchantment

16 cards

Artifact

16 cards

Sorcery

12 cards

Instant

23 cards

Land

9 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Bloodchief Ascension + Mindcrank: early arguably two-card combo, with no mana to spend
  • Traumatize + Fraying Sanity: arguably two-card combo, for six mana or less
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
CURVE
00812422131045526+
COLOR
U: 50 pipsB: 34 pipsC: 114 pips
TYPES
Land29
Nonbasic7
Basic22
Island12
Swamp12
Instant23
Artifact17
Book1
Construct1
Enchantment16
Aura1
Curse1
Sorcery12
Creature4
Construct1
Horror1
Human1
Shapeshifter1
Wizard1
Party1
Legends1
Historic18
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Bracket 2 · arguably two-card combo, for six mana or lessInfinite mill for target opponent
Group
Color
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