COMMANDER · DECK
Zur, Enchanting Schemer [WIP]
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
24 cardsEnchantment
22 cardsArtifact
5 cardsSorcery
3 cardsInstant
6 cardsBattle
1 cardLand
25 cardsMONEY CARDS·5 CARDS·$18.54
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Creature
2 cardsEnchantment
1 cardSorcery
1 cardLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Enchantment38
Saga9
Shrine6
Human4
Spirit4
Demigod2
God2
Monk2
Zombie2
Aura1
Cleric1
Demon1
Dog1
Fox1
Giant1
Insect1
Lamia1
Moonfolk1
Noble1
Nymph1
Phyrexian1
Siege1
Soldier1
Land38
Nonbasic22
Basic16
Plains7
Island6
Swamp5
Lair1
Creature35
Human10
Saga9
Wizard5
Spirit4
Shrine3
Demigod2
God2
Monk2
Moonfolk2
Zombie2
Archon1
Artificer1
Cleric1
Demon1
Dog1
Druid1
Faerie1
Fox1
Giant1
Insect1
Lamia1
Noble1
Nymph1
Pegasus1
Phyrexian1
Siege1
Soldier1
Warlock1
Outlaws1
Party6
Instant6
Artifact5
Sorcery3
Battle1
God1
Siege1
Legends15
Historic29
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
20 cards not in the pool
NOT IN THE POOL · 20
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