COMMANDER · DECK
Copy of - Cold, Dead Hands - Build
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
25 cardsEnchantment
3 cardsArtifact
9 cardsSorcery
11 cardsInstant
14 cardsLand
9 cardsMONEY CARDS·12 CARDS·$48.90
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Creature
4 cardsEnchantment
2 cardsArtifact
1 cardInstant
3 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic7
Basic30
Swamp22
Island10
Creature26
Zombie21
Cleric4
Phyrexian3
Berserker2
Wizard2
Beast1
Bird1
Crab1
Goblin1
Insect1
Shapeshifter1
Soldier1
Warrior1
Yeti1
Changeling1
Party7
Instant14
Arcane1
Sorcery11
Artifact9
Equipment2
Enchantment3
Aura2
Legends1
Historic10
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
26 cards not in the pool
NOT IN THE POOL · 26
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