COMMANDER · DECK
(untitled deck)
Bracket 3 · Upgraded@Slipper14 · 2013-11-07
ONLY 99 CARDSNO COMMANDER
DECK $
$775.01
MYTHIC
5
RARE
31
UNCOMMON
21
COMMON
42
POTENTIAL COMMANDERS6 OPTIONS
Azami, Lady of Scrolls·Ertai, Wizard Adept·Kira, Great Glass-Spinner·Memnarch·Teferi, Mage of Zhalfir·Venser, Shaper Savant
Creature
6 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
32 cardsEnchantment
3 cardsArtifact
10 cardsSorcery
2 cardsInstant
15 cardsLand
10 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·37 CARDS·$605.38
Sign in to save your threshold.
Planeswalker
1 cardsCreature
8 cardsEnchantment
2 cardsArtifact
8 cardsSorcery
2 cardsInstant
10 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Teferi, Mage of Zhalfir + Knowledge Pool: locks the table
- Mind Over Matter + Azami, Lady of Scrolls: early two-card combo, with no mana to spend
- Sigil Tracer + Turnabout: early arguably two-card combo, for four mana or less
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Teferi, Mage of Zhalfir + Knowledge Pool — Bracket 3, locks the table
- Mind Over Matter + Azami, Lady of Scrolls — Bracket 3, early two-card combo, with no mana to spend
- Sigil Tracer + Turnabout — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic9
Basic27
Island27
Creature32
Wizard29
Human19
Merfolk7
Vedalken2
Artificer1
Faerie1
Illusion1
Spirit1
Party29
Instant15
Trap1
Artifact13
Wizard2
Artificer1
Equipment1
Vedalken1
Enchantment3
Sorcery2
Planeswalker1
Tezzeret1
Legends9
Historic21
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Bracket 3 · early two-card combo, with no mana to spendInfinite draw triggersInfinite lootingInfinite self-discard triggers
Bracket 3 · locks the tableLockExile all spells opponents cast from their hands
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite magecraft triggersInfinite mana permanents you control can produce