COMMANDER · DECK
Group Slug
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
19 cardsEnchantment
13 cardsArtifact
10 cardsSorcery
10 cardsInstant
8 cardsLand
9 cardsMONEY CARDS·42 CARDS·$236.78
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Creature
8 cardsEnchantment
12 cardsArtifact
6 cardsSorcery
7 cardsInstant
5 cardsLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land39
Nonbasic7
Basic32
Mountain18
Swamp16
Creature20
Human4
Zombie4
Shaman3
Demon2
Devil2
Knight2
Warrior2
Adventure1
Beholder1
Berserker1
Cleric1
Dinosaur1
Elemental1
Giant1
Goblin1
God1
Hag1
Minion1
Ogre1
Phyrexian1
Party3
Enchantment15
Aura1
Class1
Curse1
God1
Hag1
Artifact10
Instant10
Adventure1
Knight1
Zombie1
Sorcery10
Legends9
Historic18
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Each opponent loses the game
- Near-infinite damage to all players
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Each opponent with an even life total loses the game
- Near-infinite damage
- Near-infinite lifeloss
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
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