COMMANDER · DECK
Arixmethes
Bracket 4 · Optimized2020-04-09
DECK $
$181.52
MYTHIC
7
RARE
32
UNCOMMON
19
COMMON
42
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
24 cardsEnchantment
4 cardsArtifact
3 cardsSorcery
15 cardsInstant
15 cardsLand
15 cardsMONEY CARDS·33 CARDS·$121.88
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Creature
9 cardsEnchantment
4 cardsArtifact
1 cardsSorcery
7 cardsInstant
8 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 1 mass land denial card — only Bracket 4 allows it
- Arixmethes, Slumbering Isle + Pemmin's Aura: early two-card combo, with no mana to spend
- Arixmethes, Slumbering Isle + Freed from the Real: early two-card combo, with no mana to spend
- Pemmin's Aura + Voyaging Satyr + Arixmethes, Slumbering Isle: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 5
- Arixmethes, Slumbering Isle + Pemmin's Aura — Bracket 4, early two-card combo, with no mana to spend
- Arixmethes, Slumbering Isle + Freed from the Real — Bracket 4, early two-card combo, with no mana to spend
- Pemmin's Aura + Voyaging Satyr + Arixmethes, Slumbering Isle — Bracket 3, early arguably two-card combo, with no mana to spend
- Freed from the Real + Voyaging Satyr + Arixmethes, Slumbering Isle — Bracket 3, early arguably two-card combo, with no mana to spend
- Archetype of Imagination + Stormtide Leviathan — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land37
Nonbasic13
Basic24
Island18
Forest8
Creature25
Kraken6
Leviathan5
Merfolk3
Druid2
Octopus2
Wizard2
Bear1
Dinosaur1
Elder1
Eldrazi1
Elemental1
Giant1
God1
Human1
Incarnation1
Phyrexian1
Praetor1
Satyr1
Shaman1
Snake1
Party2
Instant15
Sorcery15
Arcane1
Enchantment6
Aura3
God1
Human1
Saga1
Wizard1
Artifact4
Leviathan1
Planeswalker1
Kiora1
Legends10
Historic15
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite green mana
Bracket 4 · early two-card combo, with no mana to spendInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green mana
Infinite mana lands you control can produceInfinite blue manaInfinite untap of lands you control
Infinite mana lands you control can produceInfinite blue manaInfinite untap of lands you control
Bracket 3 · locks the tableOpponents can't attack with most creaturesLock