MetaMox
COMMANDER · DECK
@Deloonsu · 2026-10-09
Glarb, Calamity's Augur
DECK $
$1,406.78
MYTHIC
9
RARE
66
UNCOMMON
20
COMMON
5
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

20 cards

Enchantment

2 cards

Artifact

4 cards

Sorcery

11 cards

Instant

24 cards

Land

36 cards
NAMECOSTPRICE
MONEY CARDS·79 CARDS·$1,118.54
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Planeswalker

2 cards

Creature

18 cards

Enchantment

2 cards

Artifact

3 cards

Sorcery

7 cards

Instant

21 cards

Land

26 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00191122133947536+
COLOR
U: 25 pipsB: 26 pipsG: 37 pipsC: 84 pips
TYPES
Land36
Nonbasic35
Basic1
Island5
Forest4
Swamp4
Instant24
Creature21
Druid4
Human4
Elf2
Frog2
Insect2
Merfolk2
Monk2
Scout2
Snake2
Spirit2
Wizard2
Beast1
Bird1
Cleric1
Crab1
Demon1
Dryad1
Horror1
Nightmare1
Noble1
Nymph1
Party3
Sorcery11
Artifact4
Enchantment3
Dryad1
Nymph1
Planeswalker2
Jace1
Wrenn1
Legends14
Historic17
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMBOS27 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Win the game
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite magecraft triggers
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
two-card combo, for six mana or less, pieces included
  • Win the game
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
two-card combo, for six mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Win the game
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Infinite artifact ETB
  • Infinite artifact LTB
  • Infinite artifact sacrifice triggers
  • Infinite artifact tokens
  • Infinite colored mana
  • Infinite Food tokens
  • Infinite landfall triggers
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite creature tokens
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Infinite creature tokens
  • Infinite landfall triggers
  • Infinite ETB
Bracket 1
doesn’t raise the bracket
  • Infinite colored mana
  • Infinite Food tokens
  • Infinite landfall triggers
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite creature tokens
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite artifact ETB
  • Infinite artifact LTB
  • Infinite artifact sacrifice triggers
  • Infinite artifact tokens
  • Infinite colored mana
  • Infinite Food tokens
  • Infinite landfall triggers
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite creature tokens
  • Infinite landfall triggers
  • Infinite creature ETB
Bracket 1
doesn’t raise the bracket
  • Infinite creature tokens
  • Infinite landfall triggers
  • Infinite creature ETB
Bracket 1
doesn’t raise the bracket
  • Infinite creature ETB
  • Infinite creature tokens
  • Infinite landfall triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 11 game changers — cEDH lists run 10 or more
Group
Color
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