COMMANDER · DECK
Tasigur Combo
Bracket 4 · Optimized2020-04-11
DECK $
$358.56
MYTHIC
4
RARE
43
UNCOMMON
33
COMMON
33
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
4 cardsCreature
15 cardsEnchantment
3 cardsArtifact
11 cardsSorcery
14 cardsInstant
18 cardsLand
25 cardsMAYBE13 CARDS
Creature
2 cardsArtifact
1 cardsSorcery
3 cardsInstant
6 cardsLand
1 cardsMONEY CARDS·54 CARDS·$269.92
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Planeswalker
3 cardsCreature
10 cardsEnchantment
3 cardsArtifact
7 cardsSorcery
6 cardsInstant
11 cardsLand
14 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Narset's Reversal + Isochron Scepter: infinite extra turns
- 2 game changers — Brackets 1 and 2 allow none
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, with no mana to spend
- Mirror-Mad Phantasm + Clever Impersonator: early arguably two-card combo, for four mana or less
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
- Mirror-Mad Phantasm + Clever Impersonator — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land34
Nonbasic22
Basic12
Island7
Swamp6
Forest5
Instant19
Adventure1
Knight1
Zombie1
Creature16
Druid4
Elf4
Dinosaur2
Human2
Shaman2
Adventure1
Avatar1
Bird1
Cleric1
Elder1
Frog1
Horror1
Knight1
Masticore1
Mutant1
Shapeshifter1
Snake1
Zombie1
Party1
Sorcery14
Artifact12
Masticore1
Enchantment4
Aura1
Planeswalker4
Ashiok1
Jace1
Narset1
Tamiyo1
Legends9
Historic21
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite self-mill
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell