MetaMox
COMMANDER · DECK
ONLY 99 CARDSNO COMMANDERBANNED: 1 CARD
DECK $
$911.01
MYTHIC
17
RARE
48
UNCOMMON
22
COMMON
12
POTENTIAL COMMANDERS1 OPTION

Creature

1 cards
MAIN99 CARDS

Planeswalker

3 cards

Creature

29 cards
NAMECOSTPRICE

Enchantment

13 cards

Artifact

19 cards

Instant

10 cards

Land

25 cards
SIDEBOARD1 CARD

Creature

1 cards
MONEY CARDS·50 CARDS·$710.95
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Planeswalker

3 cards

Creature

11 cards

Enchantment

10 cards

Artifact

16 cards

Instant

5 cards

Land

5 cards
BRACKETCOMMANDER BRACKETS
No bracket · Banned
  • 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 16
CURVE
201319219312485116+
COLOR
W: 24.5 pipsU: 31 pipsR: 22.5 pipsC: 176 pips
TYPES
Creature29
Human4
Spirit4
Wizard4
Giant3
Goblin3
Dragon2
Eldrazi2
Elemental2
Phyrexian2
Angel1
Artificer1
Avatar1
Bird1
Cleric1
Egg1
Faerie1
Golem1
Kithkin1
Knight1
Kor1
Monk1
Moonfolk1
Rogue1
Scout1
Shaman1
Shapeshifter1
Vedalken1
Warrior1
Outlaws1
Party7
Land25
Nonbasic25
Artifact22
Equipment7
Egg1
Golem1
Phyrexian1
Shapeshifter1
Enchantment13
Aura4
Eldrazi1
Instant10
Planeswalker3
Ajani1
Jace1
Venser1
Legends12
Historic34
LAND PROBABILITY
25 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 432.8%
TURN 565.6%
TURN 685.4%
TURN 794.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS22 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · locks the tableLockDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speed
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Infinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite recursion of creature cards with power 2 or less
Infinite creature tokens with hasteInfinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite ETBInfinite LTBInfinite death triggers
ADDITIONAL REQUIREMENTS
Effects that Alter a Creature's Power/Toughness (Anthem Effects)
Bracket 3 · early arguably two-card combo, for four mana or lessNear-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite ETBInfinite death triggersInfinite LTBInfinite sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite copies of nonlegendary creatures you controlInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creaturesInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite ETB
Infinite colored manaInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite ETBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendInfinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendInfinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 4 · early two-card combo, with no mana to spendInfinite ETBInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control
Infinite colored manaInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite recursion of creature cards with power 2 or less
Group
Color
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