COMMANDER · DECK
Sedris Infinite Combo
Bracket 3 · Upgraded2015-10-19
ONLY 99 CARDSNO COMMANDER
DECK $
$952.70
MYTHIC
9
RARE
32
UNCOMMON
21
COMMON
38
MAIN99 CARDS
Creature
29 cardsEnchantment
3 cardsArtifact
11 cardsSorcery
15 cardsInstant
3 cardsLand
15 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·33 CARDS·$746.10
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Creature
12 cardsEnchantment
3 cardsArtifact
5 cardsSorcery
9 cardsInstant
3 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Great Whale + Deadeye Navigator: early arguably two-card combo, with no mana to spend
- Jace's Archivist + Mind Over Matter: early arguably two-card combo, with no mana to spend
- Peregrine Drake + Deadeye Navigator: early arguably two-card combo, for four mana or less
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Great Whale + Deadeye Navigator — Bracket 3, early arguably two-card combo, with no mana to spend
- Jace's Archivist + Mind Over Matter — Bracket 3, early arguably two-card combo, with no mana to spend
- Peregrine Drake + Deadeye Navigator — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land38
Nonbasic12
Basic26
Swamp13
Island9
Mountain4
Creature29
Wizard6
Zombie6
Spirit4
Human3
Vampire3
Warrior3
Devil2
Dragon2
Horror2
Drake1
Dwarf1
Elder1
Elk1
Giant1
Golem1
Imp1
Ogre1
Snake1
Spellshaper1
Vedalken1
Whale1
Party9
Sorcery15
Artifact13
Elk1
Equipment1
Golem1
Enchantment3
Instant3
Legends5
Historic18
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite storm count
ADDITIONAL REQUIREMENTS
Zombie Creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control
Infinite ETBInfinite LTBInfinite sacrifice triggersInfinite death triggersInfinite scry 1Infinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggers for all playersInfinite rummaging for all playersInfinite self-discard triggers for all playersNear-infinite mana permanents you control can produce
Infinite colored manaInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite mana lands you control can produceInfinite untap of lands you control
Infinite colored manaInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite mana lands you control can produceInfinite untap of lands you control
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite storm count
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Infinite death triggersInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite storm count