MetaMox
COMMANDER · DECK
2020-10-05
Selenia, Dark Angel
DECK $
$333.06
MYTHIC
3
RARE
44
UNCOMMON
27
COMMON
31
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Creature

12 cards

Enchantment

13 cards

Artifact

7 cards

Sorcery

18 cards

Instant

12 cards

Land

29 cards
SIDEBOARD5 CARDS

Creature

1 card
NAMECOSTPRICE

Enchantment

3 cards

Sorcery

1 card
NAMECOSTPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
008111214313465106+
COLOR
W: 38.5 pipsB: 53.5 pipsC: 128 pips
TYPES
Land37
Nonbasic20
Basic17
Swamp11
Plains8
Sorcery18
Enchantment14
Creature13
Human5
Cleric3
Phyrexian2
Wizard2
Angel1
Demon1
Elk1
Giant1
Horror1
Insect1
Rebel1
Spirit1
Wall1
Party5
Instant12
Artifact9
Elk1
Insect1
Phyrexian1
Legends3
Historic12
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS14 COMBOS
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • You can't lose the game due to having 0 or less life
  • Lock
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Win the game at the beginning of your next upkeep
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss for all players
  • Near-infinitely large creature until end of turn
ALSO NEEDS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Infinite lifeloss
  • Near-infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss for all players
ALSO NEEDS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 1
doesn’t raise the bracket
  • Win the game at the beginning of your next upkeep
Bracket 1
doesn’t raise the bracket
  • Target player loses the game on each of your turns
Bracket 1
doesn’t raise the bracket
  • Target player loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss for all players
ALSO NEEDS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
LEGALITYCOMMANDER-FAMILY FORMATS
Group
Color
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