COMMANDER · DECK
Ninja Timeplay
COMMAND1 CARD
Creature
1 cardMAIN97 CARDS
Planeswalker
1 cardCreature
21 cardsEnchantment
7 cardsArtifact
10 cardsSorcery
9 cardsInstant
15 cardsLand
13 cardsMAYBE15 CARDS
Creature
10 cardsEnchantment
1 cardArtifact
2 cardsInstant
2 cardsMONEY CARDS·63 CARDS·$489.96
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Creature
21 cardsEnchantment
6 cardsArtifact
12 cardsSorcery
5 cardsInstant
11 cardsLand
8 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land34
Nonbasic11
Basic23
Island12
Swamp11
Creature22
Ninja18
Human7
Rat3
Shapeshifter2
Azra1
Demon1
Faerie1
Golem1
Illusion1
Knight1
Snake1
Spirit1
Vampire1
Vedalken1
Zombie1
Changeling1
Instant15
Artifact12
Book3
Equipment2
Golem1
Shapeshifter1
Sorcery11
Enchantment7
Aura2
Planeswalker1
Yanling1
Legends4
Historic16
LAND PROBABILITY
34 LANDS · 97 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.8%
TURN 543.5%
TURN 666.2%
TURN 781.8%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 2
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards, commander banned as a commander
BANNED · 3
BANNED AS A COMMANDER · 1
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 34 cards not in the pool
BANNED · 2
NOT IN THE POOL · 34
Comments · 0
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