COMMANDER · DECK
This Thing All Things Devourer
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
12 cardsEnchantment
9 cardsArtifact
28 cardsSorcery
6 cardsInstant
9 cardsLand
7 cardsMONEY CARDS·32 CARDS·$103.09
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Creature
5 cardsEnchantment
5 cardsArtifact
14 cardsSorcery
1 cardInstant
5 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic6
Basic29
Swamp29
Artifact32
Equipment25
Demon2
Construct1
Elk1
Golem1
Creature14
Human3
Demon2
Equipment2
Horror2
Vampire2
Aetherborn1
Berserker1
Construct1
Crab1
Elk1
Golem1
Halfling1
Nightmare1
Ooze1
Warlock1
Wizard1
Zombie1
Outlaws1
Party1
Enchantment9
Aura4
Background1
Class1
Saga1
Instant9
Sorcery6
Legends5
Historic35
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Near-infinite lifeloss for target opponent
- Target opponent loses the game
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Near-infinite lifeloss for target opponent
- Target opponent loses the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
32 cards not in the pool
NOT IN THE POOL · 32
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